Saturday, February 13, 2010


Finished the High Poly. You will notice I made a lot of changes from the original design. I decided to create the character to survive in a winter environment. All of the gadgets were designed in 3D, with some with very vague concepts drawn out first. A few things to mention. Some parts of the model will be done only in low poly. And I will be making a few tweaks to the bump map using photoshop 3D.